Roberta Williams’ The Colonel’s Bequest was a different type of adventure game
Even in my youth, I always loved the idea of point-and-click adventure games more than I did the reality. I appreciated how they transported me to other worlds, each with its own rules, histories, and interesting characters. However, like many people, I often ran up against the harsh reality of solving bizarre and obtuse puzzles in a time before Internet walkthroughs.
I almost never actually finished point-and-click adventure games for that reason—but there is one major exception: I completed Roberta Williams’ The Colonel’s Bequest several times.
One of the last Sierra adventure games to still use a text parser, The Colonel’s Bequest follows a young woman named Laura Bow as she visits a mansion in the Southern US belonging to her college friend’s grandfather, Colonel Henri Dijon. While she’s there, a dispute breaks out over the colonel’s will, and it becomes clear a murderer is on the loose.
Origianl Creator:
Samuel Axon
Original Link: https://arstechnica.com/gaming/2025/10/roberta-williams-the-colonels-bequest-was-a-different-type-of-adventure-game/
Originally Posted: Sat, 18 Oct 2025 12:15:59 +0000
What do you think?
It is nice to know your opinion. Leave a comment.