Two Game Worlds Enter Chernin’s Film and Television Pipeline

Two games are heading for screens. Chernin Entertainment has inked a deal to adapt Arc Raiders and The Finals as television and film projects, giving both games a route beyond interactive entertainment.
Embark Studios, which published both games, will be involved in some capacity. The deal does not yet specify which project will become a film, which will become a television series, or how Embark Studios will participate. That silence is normal for an announcement at this stage — the paperwork arrives before the details do.
The announcement came on October 5, 2026, at 3:07 pm EST. Chernin Entertainment is presenting the two games as properties with room to expand, not as one-off adaptations built to cash in on a familiar title and vanish into the release calendar.
Two Very Different Worlds
Arc Raiders is a third-person extraction shooter. The Finals is a free-to-play FPS set inside of a game show, giving the pair distinct settings and formats for a screen adaptation.
That contrast gives Chernin two different starting points. Arc Raiders brings the tension of an extraction shooter, while The Finals places its action inside a game show. Neither description guarantees a good film or series — games have been promising “cinematic” material since someone first put a cutscene between two loading screens — but each offers a clear premise.
The president of Chernin described the properties as “ambitious global IPs with the potential to become major franchises across film and television.” The wording sets a high target: not simply adapting two games, but building franchises that can operate across both mediums.
Whether that potential becomes a working screen universe will depend on choices the deal does not answer. The facts available so far cover the partnership, the two properties, and Embark Studios’ involvement. Casting, release dates, formats, and story details remain unannounced.
Chernin Joins a Growing Adaptation Queue
Chernin Entertainment has experience across film and television. It has helped produce Backrooms for theaters and The Madness for Netflix, while past releases include The Last House, Kingdom of the Planet of the Apes, and the Fear Street trilogy.
That record gives the new deal a useful context. Chernin is not entering screen adaptations without prior work in the area, although its earlier releases do not guarantee that either game will translate cleanly. A recognizable property can open the door; it cannot write the script.
The timing also places Arc Raiders and The Finals inside a busy adaptation pipeline. Helldivers is getting a movie next year, while Elden Ring and Call of Duty are set for adaptation in 2028. A long-anticipated The Legend of Zelda film is also mentioned.
That list does not make every project a direct rival, but it shows how many game properties are moving toward film and television. Chernin’s deal adds two more names to the queue, with one set inside a game show and the other built around extraction-shooter action.
For now, the important development is the partnership itself. Chernin Entertainment has the adaptation deal, Embark Studios will take part in some capacity, and both games are being positioned as possible film and television franchises. Everything else — including whether these ambitious global IPs become major franchises — still has to survive production.
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